# ElevenLabs' November Updates for Video Teams: Sound Effects v3, Clone Fine-Tuning on v4 and a Video-to-Music API

- Published: 9 November 2026
- Updated: 9 November 2026
- Author: RenderBob team
- Category: Product
- Canonical: https://renderbob.ai/blog/elevenlabs-sfx-v3-video-to-music-api

ElevenLabs shipped sound-effects v3, voice-clone fine-tuning on v4, and a Video-to-Music API between 19 October and 2 November. Notes come from a third-party feed.

ElevenLabs shipped a batch of audio updates between 19 October and 2 November. Three matter to video teams: a new sound-effects model, voice-clone fine-tuning on its v4 speech model, and an API that scores a video. The details come from a third-party release-notes feed.

## What the feed lists

Releasebot's ElevenLabs feed, which we read, gives these dated entries. We have not checked them against ElevenLabs' own changelog.

- 2 November: SFX v3. The new model, eleven_text_to_sound_v3, is in every workspace. It follows multi-part prompts more closely, handles music and vocals better and is less likely to clip on high-frequency sounds. v2 is deprecated and will be removed on 1 March 2027.
- 2 November: voice clones. Professional Voice Clone fine-tuning for Eleven v4 and v4 Turbo is available to all workspaces. Clones fine-tuned on v4 use their saved clone-strength setting by default.
- 19 October: Video to Music API. Upload up to 10 videos (200 MB combined) and get a generated soundtrack, with optional style tags, sound effects and separate stems.
- 19 October: other changes. Zero Retention Mode for music and sound effects, WAV output for sound effects, and longer Speech Engine conversations of up to 40 minutes.
- Voice agents. Eleven Realtime reached every workspace on 2 November, completing a rollout that began on 19 October. We covered the realtime models on 22 October.

## What this means for editors

The feed describes features, not quality. Sound effects and scores are only useful if they hold up in a mix, so the practical tests are about control and records.

- Check the deprecation date if a pipeline calls the v2 sound-effects model.
- Test stems. Separate stems matter more than a finished track when you need to mix.
- Check the retention setting for unreleased material.
- Check licence and usage terms for generated music and sound effects.
- Record the model and version for each cue.
- Review any voice clone for consent and keep the permission on file.

## What is not shown

The feed gives no samples, pricing or limits beyond those above, and no independent testing. It does not say which plans can use each feature.

## What to watch

ElevenLabs' own changelog, pricing for the new API, independent comparisons of scored output, and further changes to model deprecations.

## RenderBob 3 and this story

RenderBob 3 keeps sound decisions with the picture they belong to: generated clips sit on their own timeline lane, the model is chosen per clip, and references and prompt logs stay with the studio.
